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Hit indie game Cuphead is headed to Tesla vehicles in August

By Darrell Etherington

Tesla’s games library is getting bigger, and the latest announced title is probably a familiar one to gaming fans: Cuphead. This indie game was released in 2017 for Xbox One and Windows after making a big debut in 2013, attracting a lot of attention thanks to its hand-drawn, retro Disney-esque animation style.

Tesla CEO Elon Musk revealed that Cuphead would be getting a Tesla port sometime in August, replying to a post in which Tesla announced its latest addition to the in-car arcade library: Chess. The game will run at 60fps on the in-car display, Musk added, noting that while 4K isn’t supported for Tesla’s screens, the game “doesn’t need” that high resolution.

Cuphead for Tesla coming out in August

— e^👁🥧 (@elonmusk) July 27, 2019

Cuphead has since been released for both macOS and Nintendo Switch, and has gained critical acclaim for its challenging gameplay in addition to its unique graphic style. The game works with one or two players (which Tesla cars also now support via gamepad controllers for some other titles) and basically involves side-scrolling run-and-gun action punctuated by frequent boss fights.

Musk continued on Twitter regarding the Cuphead port that it will use a Unity port for Tesla’s in-car OS, which is already done, and currently they’re in the process of refining the controls. A limit of available onboard storage will be solved by allowing added game storage via USB, so that Tesla owners will be able to add flash drives to hold more downloaded games.

Earlier this month, Netflix announced that it would be developing an animated series based on Cuphead, and the game has sold over 4 million copies world-wide so far. Tesla launched Tesla Arcade last month as a dedicated in-car app to host the growing collection of games it’s brought to the car – and it’s worth noting that you can only access these games while in park.

 

Location-based virtual reality goes to the mall as The Void plans a rollout in 25 more locations

By Jonathan Shieber

The Void, a developer of immersive virtual reality entertainment centers, is partnering with the multinational, multihyphenate mall developer Unibail-Rodamco-Westfield to build 25 new locations around the world.

Location-based virtual reality has become the default gateway into the consumer market for virtual reality headsets, given that adoption of the consumer wearable device hasn’t been all that robust.

Utah-based The Void has some big intellectual property behind its immersive experiences, including ‘Star Wars: Secrets of the Empire’ from Lucasfilm; Walt Disney Animation’s ‘Ralph Breaks the Internet’; and ‘Ghostbusters: Dimension.’

Through the partnership with Westfield in the U.S., the company intends to launch pop-ups at the Westfield World Trade Center in New York,  the Westfield San Francisco Centre, Westfield Santa Anita on the outskirts of Pasadena and Westfield UTC in San Diego. The Void notes that all of those locations will become permanent going forward.

The companies also intend to take the show on the road with openings planned for Paris, London, Amsterdam, Chicago, Copenhagen, Oberhausen, San Jose, Calif., Stockholm and Vienna.

This partnership between the two companies reflects some harsh realities for both businesses. For virtual reality it’s the limited home adoption of headset entertainment, and for shopping malls, it’s the rise of e-commerce and the conversion of these public spaces from shopping destinations to broader entertainment hubs.

It’s a fact that Unibail-Rodamco-Westfield chief executive Christophe Cuvillier acknowledged in a statement about the partnership. “Over the past years, our industry has evolved dramatically. In a connected world, shopping is not enough anymore,” Cuvillier said in a statement. “Today, our customers expect to be entertained and brought together to share memorable, engaging sensory experiences.”

Tesla’s in-dash sketchpad gets a boost in next update, music tools coming later

By Darrell Etherington

Tesla owners will be better able to express themselves artistically using their in-vehicle infotainment touchscreen with the next update of their vehicle’s in-car software. Tesla revealed via Twitter today that the forthcoming software update will bring improved Sketchpad features, providing essential upgrades to an Easter Egg it first debuted over two years ago that lets Tesla owners doodle in their cars.

In response to a request from a fan asking for Tesla’s in-car drawing software (this is a weird phrase to be writing) to add a color picker, saturation controls and an undo history, Tesla noted that new features are coming in the next big update planned for Tesla vehicle software. It sounds like all of those could be on the menu, based on this tweet, and that might not be the end of the improvements in store.

Wish granted 💫. New Sketchpad features are rolling out in our next software update.

What will you draw? 🎨https://t.co/eXUm4k24qH

— Tesla (@Tesla) June 28, 2019

In May, Tesla CEO Elon Musk responded to another Twitter fan who was requesting animation support. Musk replied just a simple ‘Ok’ but given his general meme love, I would not at all be surprised if the next version of Sketchpad supports GIF output.

Musk also noted at around the same time that “Every Tesla should have good art & music creation software” which does not actually seem like an essential accoutrement for a vehicle at all, but then again Musk is a billionaire and I am not.

The CEO also followed up with some more details on what he has in mind for music curation: A ‘little music tool’ to be released later, and even in-car karaoke.

Fun, little music tool coming later

— Elon Musk (@elonmusk) June 28, 2019

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